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- on keyDown
- if the key = RETURN then
- EnterNewChamps()
- set the visible of sprite 45 to 0
- StartNewGame()
- dontPassEvent()
- else
- if the key = 9 then
- doTab()
- else
- pass()
- end if
- end if
- end
-
- on doTab
- if the frameLabel = "TwoHighScores" then
- set the editableText of sprite 43 to 0
- set the editableText of sprite 44 to 1
- else
- dontPassEvent()
- end if
- end
-
- on mouseDown
- set the editableText of sprite 43 to 1
- end
-